Project approval after AI review on 2 November 2026. Human proofreading is still pending.

Development

At a glance

Development means that your pieces leave their starting squares in the opening and join the game. Aaron Nimzowitsch demands that as many pieces as possible come into play quickly and that each one moves only once at first. Pawn moves mainly help by opening the way for the pieces. If you develop faster, you often have more pieces ready for an attack.

In short

Development means: your pieces leave their starting squares and come into play. Nimzowitsch stresses that all the pieces should take part, not just two or three.

At the start each piece should move only once if possible. Long trips by a single piece cost time that the others then lack.

In the opening, pawn moves are mainly helper moves: they clear the way for the pieces and build a centre so that enemy pawns cannot drive your pieces back.

If you develop and attack an enemy piece that has already moved, you gain time: your opponent has to move the same piece again.

Summarised by the editors in their own words. This is not a quotation.

Where to find it in Nimzowitsch