Project approval after AI review on November 2, 2026. Human proofreading is still pending.
Chess strategy for children aged 10 and up
Are you about ten years old and want to play better chess? This path takes you in small steps from the rules to the first ideas of Aaron Nimzowitsch. You learn best with an adult alongside you.
Step 1: First, the rules
- Lesson 1: The board and its squares
You can find every square on the board by its name.
- Lesson 2: How the pieces move
You know how each piece moves and captures.
- Lesson 3: Check, checkmate and stalemate
You recognize a check and can tell whether a game ends in checkmate or in stalemate.
- Lesson 6: Delivering a simple checkmate
You give checkmate in two moves with king and rook or king and queen.
Step 2: First ideas from Nimzowitsch
- Lesson 7: All your pieces want to join in
In the opening, you bring your pieces into play one after another.
- Lesson 8: Why the middle of the board matters
You recognize the four squares in the middle and occupy one with a pawn.
- Lesson 11: Clear paths for rooks
You recognize an open file and put a rook on it.
- Lesson 17: A knight stops the pawn
You put a piece directly in front of an enemy pawn to stop it.
Step 3: If you want more
- Lesson 21: What does your opponent want?
Before you move, you ask what your opponent wants and prevent a dangerous plan.
- Lesson 22: Improve your worst piece
You find the piece that is doing the least, bring it to a better square and plan the next step.
Games to play through
- Nimzowitsch – Alapin, St Petersburg 1914
Black grabs a pawn with the queen while the other black pieces stay at home. White brings one piece after another into play and gives checkmate in the end.
- Nimzowitsch – Salwe, Carlsbad 1911
In this game White occupies the square in front of a black pawn and holds it with one new piece after another. In the end a bishop blockades the black passed pawn.
For parents and coaches
- Learn in short sessions of about a quarter of an hour.
- Set the position up on a real board and talk about the plan.
- The printable cards are good for solving in pairs.
- Progress stays on this device. You do not need an account.