Project approval after AI review on November 2, 2026. Human proofreading is still pending.

Chess strategy for club players

You play at a club or in tournaments. You know openings and tactics, but in the middlegame you often lack a plan? Aaron Nimzowitsch built his system for exactly this question.

Step 1: The elements of “My System”

  1. Lesson 19: A blockade does not hold by itself

    You recognize how the opponent wants to drive a blockader away, and you prevent it.

  2. Lesson 30: Why you blockade a passed pawn

    You understand why it is not enough to control the square in front of a passed pawn from a distance, and you place a piece directly in front of it.

  3. Lesson 20: Pawns help each other

    You recognize the base and the tip of a pawn chain and attack the chain at its base.

  4. Lesson 37: The outpost

    You place a piece on a square of an open file that your pawn controls.

  5. Lesson 38: The active rook

    You place your rook actively in the endgame, rather than using it only to protect your pawns.

Step 2: Positional play

  1. Lesson 21: What does your opponent want?

    Before you move, you ask what your opponent wants and prevent a dangerous plan.

  2. Lesson 28: Overprotecting important points

    You protect an important point with several pieces and later also use those pieces to attack.

  3. Lesson 29: Attacking a weakness from two sides

    You attack a weakness from different sides in turn, until the defense can no longer keep up.

  4. Lesson 34: Restraining in time

    You recognize attacking chances from advanced pawns even when pawn numbers are equal, and look for ways to restrain or blockade them in time.

  5. Lesson 43: Strong points as a source of energy

    You recognize when extra protection improves a piece and when it costs time without preventing a plan.

Step 3: Pawn structures and the bishop pair

  1. Lesson 27: The isolani

    You recognize an isolated pawn, place a piece in front of it and protect your own with a piece.

  2. Lesson 35: Hanging pawns

    You recognize hanging pawns and know when one of them advances so that the other protects it.

  3. Lesson 26: Doubled pawns

    You recognize doubled pawns and attack them, or the pawns next to them, with a pawn.

  4. Lesson 41: The bishop pair

    You use two bishops together so that they command squares of both colors.

Games to play through

  • Johner – Nimzowitsch, Dresden 1926

    Nimzowitsch fixes a pawn on e4 and restrains the white pawns on the kingside. Then he calmly prepares an attack on the white king.

  • Sämisch – Nimzowitsch, Copenhagen 1923

    Here Nimzowitsch plans over several moves how to use a strong square. Then he ties White up so tightly that in the end every white move does harm. He himself compared the game with the famous “Immortal Game”.

  • Nimzowitsch – Salwe, Carlsbad 1911

    In this game White occupies the square in front of a black pawn and holds it with one new piece after another. In the end a bishop blockades the black passed pawn.

For your training

  • In the source section of each lesson, read what Nimzowitsch himself wrote.
  • Compare his verdict with the present-day view in the library.
  • Play through the annotated games to the end, even without a decision point.
  • Take one of your own games and look for a blockade, an outpost and overprotection.